Body::AlwaysCastsShadow
Returns whether or not the body always casts shadow.
bool AlwaysCastsShadow (
void
);
Return value
True, if the body always casts shadow.
Description
Returns true, if this object always casts shadow in all circumstances. The SHADOW ON GDL command switch on this flag for subsequent elements. Do not use this flag to determine whether or not the body casts shadow (use the NeverCastsShadow method). This flag is important, if the renderer handles the AUTO and ON shading mode differently.
Available from version: 8