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| Shader | Colour
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| Synopsis |
Chrome-like reflections.
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| Location | lishlite | |||||||||||||||
| Description |
A colour source providing simple chrome-like reflections.
The source has a base colour, specified by argument
"base colour", which is mixed with bands of colours
based on the orientation of the surface relative to a
direction specified by argument "vector".
A "mix" argument is used to specify the ratio of
mixing of base colour with the reflection colours.
This value should lie in the range 0 to 1, where a value
of 1 indicates all base colour and no reflection colours.
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