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| Shader | Colour
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| Synopsis |
Colour shader which provides support for shade trees.
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| Location | lishclas | |||||||||||||||||||
| Description |
A shader which provides the entry point to support colour shade trees. This shader switches between two colour input channels. The current 'layer' is presented by the "decal colour" shader, and the layer beneath by the "base colour" shader. The switching between the two is accomplished by the alpha shader global set by the "decal transparency" shader. Both the "decal colour" and "decal transparency" shaders are executed using the texture space supplied as "decal texture space".
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