Shader: "eye"

"eye"

ClassLight
Synopsis Light located at the view point.
Arguments

"intensity" Type: LtFloat
Default:1.0
Range:[ 0, inf ]
Hint:-
"colour" Type: LtColour
Default:(1.0, 1.0, 1.0)
Range: [ 0, inf ], [ 0, inf ], [ 0, inf ]
Hint: [ 0, 1 ], [ 0, 1 ], [ 0, 1 ]
Locationlishslte
Description A light source emitting light from the view position. The intensity of the light (as a scalar quantity) and its colour are specified by means of the arguments "intensity" and "colour" respectively. No shadows are ever cast from an eye light.

Previous page alphabetically (execute)
Next page alphabetically (eyelightplastic)
Index


Copyright © 1990-2005, 2006 LightWork Design Limited. All rights reserved