Shader: "solid polka"

"solid polka"

ClassColour
Synopsis A solid polka-dot pattern.
Arguments

"scale" Type: LtFloat
Default:1.0
Range:[ 1e-006, inf ]
Hint:[ 0.01, 1000 ]
"separation" Type: LtFloat
Default:1.0
Range:[ 0, inf ]
Hint:[ 0, 1 ]
"radius" Type: LtFloat
Default:0.4
Range:[ 0, inf ]
Hint:[ 0, 0.6 ]
"edge softness" Type: LtFloat
Default:0.1
Range:[ 0, 1 ]
Hint:-
"background colour" Type: LtColour
Default:(1.0, 1.0, 1.0)
Range: [ 0, inf ], [ 0, inf ], [ 0, inf ]
Hint: [ 0, 1 ], [ 0, 1 ], [ 0, 1 ]
"spot colour" Type: LtColour
Default:(1.0, 0.0, 0.0)
Range: [ 0, inf ], [ 0, inf ], [ 0, inf ]
Hint: [ 0, 1 ], [ 0, 1 ], [ 0, 1 ]
Locationlishlite
Description A solid texture giving a polka-dot pattern. The texture may be thought of as a three-dimensional grid of spheres of a given colour suspended in a uniform medium with a different colour. The colour of the spheres is specified by the argument "spot colour" and that of the background by argument "background colour". The radius of the spheres is specified by argument "radius", and the distance between centres of adjacent spheres by argument "separation". A factor in the range 0.0 to 1.0 which is provided in argument "edge softness" controls the softness of the sphere boundaries. A value of 0.0 gives a hard edge to the spheres, and a value of 1.0 gives a continuous blend of colour throughout each sphere. An overall scaling factor may be specified by argument "scale"; increasing this value will make the spheres appear larger.

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