Shader: "wrapped diagonal"

"wrapped diagonal"

ClassDisplacement
Synopsis A pattern giving a line across the leading diagonal of the texture space.
Arguments

"displacement amplitude" Type: LtFloat
Default:0.04
Range:[ 0.0, inf ]
Hint:-
"scale" Type: LtFloat
Default:-
Range:[ 1e-006, inf ]
Hint:[ 0.01, 1000 ]
"width" Type: LtFloat
Default:0.2
Range:[ 0.0, 1.0 ]
Hint:-
"stripe displacement" Type: LtFloat
Default:0.5
Range:[ -1, 1 ]
Hint:-
"fuzz" Type: LtFloat
Default:0.1
Range:[ 0.0, 1.0 ]
Hint:-
Locationlishlite
Description

A displacement source shader providing a diagonal stripe in texture space. An overall scaling factor for the pattern is given by parameter "scale"; increasing this value will make the pattern appear larger. Similarly, "displacement amplitude" controls the overall scale of displacement. The width of the stripe specified as a fraction of the pattern size is given by "width". The displacement The height of stripes in relation to the surface is given by "stripe displacement". Values greater than 0.0 make the stripes displaced outside of the surface. Opposite, values less than 0.0 make the stripes displaced inside the surface. A fuzzy edge is applied to the stripe with a width given by "fuzz".

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