Shader: "wrapped dimple"

"wrapped dimple"

ClassDisplacement
Synopsis A regular dimpled appearance; may be thought of as a grid of spheres which protrude above a material's surface.
Arguments

"scale" Type: LtFloat
Default:1.0
Range:[ 1e-006, inf ]
Hint:[ 0.01, 1000 ]
"separation" Type: LtFloat
Default:1.0
Range:[ 0, inf ]
Hint:[ 0, 100 ]
"radius" Type: LtFloat
Default:0.5
Range:[ 0, 1 ]
Hint:-
"centre depth" Type: LtFloat
Default:0.25
Range:[ 0, 1 ]
Hint:[ 0.1, 0.5 ]
"blend" Type: LtFloat
Default:0.1
Range:[ 0, 1 ]
Hint:-
Locationlishlite
Description A wrapped displacement providing a regular dimpled appearance to a material. This displacement may be thought of as a grid of spheres which protrude above a material's surface. The distance between the centres of adjacent spheres is specified by argument "separation", and the radius of a sphere is set with argument "radius". The distance beneath the surface of the centres of the spheres is specified by argument "centre depth". This distance must be non-negative, and should be no greater than the radius of the spheres. A value between 0.0 and 1.0 which controls the size of a blend between the sphere and the surface is specified by argument "blend", for which a value of 0.0 indicates no blend, and a value of 1.0 maximum blend. An overall scaling factor can be specified by argument "scale"; increasing this value will make the dimples appear larger.

Previous page alphabetically (wrappeddiagonaldisplacement)
Next page alphabetically (wrappedfilteredimage)
Index


Copyright © 1990-2005, 2006 LightWork Design Limited. All rights reserved