Shader: "chrome"
"chrome"

ClassColour
Synopsis Simple, quick, chrome-like colour effect.
Arguments

"base colour" Description: Base colour, which is mixed with bands of other colours based on the orientation of the surface. You would normally specify a base colour of some shade of light grey to produce a 'standard' chrome, but you can use any colour.
Default:(1.0, 1.0, 1.0)
Hint: [ 0, 1 ], [ 0, 1 ], [ 0, 1 ]
"vector" Description: The orientation of the surface is defined relative to this direction vector.
Default:(0.0, 1.0, 0.5)
Hint: [ -1, 1 ], [ -1, 1 ], [ -1, 1 ]
"mix" Description: Specify the ratio of mixing of base colour with the reflection colours. This value should lie in the range 0 to 1, where a value of 1 indicates all base colour and no reflection colours.
Default:0.5
Hint:[ 0, 1 ]

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