Shader: "colour blend"

"colour blend"

ClassColour
Synopsis Colour shader that blends two images and colours together using the drop off factor.
Arguments

"file name" Description: Filename of suitable primary image to be read. Note that if you blending two image maps then they should be the same size for best results. If they are different sizes the blend will still work but note that the secondary image will be scaled to match the primary (this one).
Default:""
Hint:-
"secondary file name" Description: Filename of suitable secondary image to be read. Note that if you blending two image maps then they should be the same size for best results. If they are different sizes the blend will still work but note that the secondary image (this one) will be scaled to match the primary.
Default:""
Hint:-
"image" Description: A suitable primary image in memory. Note that if you blending two image maps then they should be the same size for best results. If they are different sizes the blend will still work but note that the secondary image will be scaled to match the primary (this one).
Default:NULL
Hint:-
"secondary image" Description: A suitable secondary image in memory. Note that if you blending two image maps then they should be the same size for best results. If they are different sizes the blend will still work but note that the secondary image (this one) will be scaled to match the primary.
Default:NULL
Hint:-
"scale" Description: Controls how many times the image textures will repeat (over a given area).
Default:1.0
Hint:[ 0.01, 1000 ]
"aspect ratio" Description: Allows the aspect ratio (the width divided by the height) of the textures to be altered (this should normally be the aspect ratio of the original images to avoid it appearing squashed when rendered).
Default:1.0
Hint:[ 0.01, 1000 ]
"width" Description: The width of the image files.
Default:1.0
Hint:
"height" Description: The height of the image files.
Default:1.0
Hint:
"softness" Description: Controls the degree of blurring on the image texture.
Default:1.0
Hint:-
"primary colour" Description: The primary colour - to be used when drop off is 0.
Default:(0.0, 0.0, 0.0)
Hint: [ 0, 1 ], [ 0, 1 ], [ 0, 1 ]
"secondary colour" Description: The secondary colour - to be used when drop off is 1.
Default:(1.0, 1.0, 1.0)
Hint: [ 0, 1 ], [ 0, 1 ], [ 0, 1 ]
"drop off type" Description: Type of the drop off effect - how the drop off value will be computed.
Default:LI_DROP_OFF_PERP_PARALLEL
Hint:-
"drop off direction" Description: Direction for the drop off effect - what is the reference vector used to compute the drop off effect?
Default:LI_DROP_OFF_DIR_CAMERA_VIEW
Hint:-
"curve parameter" Description: Additional parameter that affects the shape of the curve used to evaluate the drop off, when using the Fresnel or Smooth Step drop off types. With Fresnel, higher values of this parameter cause the drop off value to decrease more rapidly as the angle between the vectors gets smaller, lower values cause the drop off value to decrease less rapidly and 0.5 gives a linear change, i.e., the same as 'parallel'. With Smooth Step, a value of 0 sets the cut-off angle to 0 degrees and a value of 1 sets the cut-off angle to 90 degrees, values between 0 and 1 will produce a cut-off angle between 0 and 90 degrees.
Default:0.0
Hint:[0.0, 1.0]

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