Shader: "depth cue"
"depth cue"

ClassForeground
Synopsis A linear attenuation within a specified depth range.
Arguments

"near" Description: The distance at which the colour of objects begins to be affected.
Default:0.0
Hint:-
"far" Description: The distance at which objects will no longer be visible.
Default:1000.0
Hint:-
"background colour" Description: The colour that distant objects will tend toward. Normally this would match the colour of the background.
Default:(0.0, 0.0, 0.0)
Hint: [ 0, 1 ], [ 0, 1 ], [ 0, 1 ]

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