Shader: "lit appearance"
"lit appearance"

ClassReflectance
Synopsis Physically accurate dielectric-like scattering, combined with a user-defined glow. Gives the effect of a surface which is internally as well as externally lit (such as a lampshade).
Arguments

"ambient factor" Description: The amount of ambient reflection.
Default:0.0
Hint:[ 0, 1 ]
"diffuse factor" Description: The amount of diffuse reflection.
Default:0.0
Hint:[ 0, 1 ]
"specular factor" Description: The amount of mirror reflection.
Default:0.9
Hint:[ 0, 1 ]
"transmission factor" Description: The amount of light transmitted through the material.
Default:0.9
Hint:[ 0, 1 ]
"mirror factor" Description: The amount of mirror reflection.
Default:0.9
Hint:[ 0, 1 ]
"roughness" Description: The sharpness of specular reflection highlights. The reflection is made sharper with small values for the roughness, such as 0.1. Larger values, such as 1.0, decrease the specular fall-off.
Default:0.1
Hint:[ 0.001, 1 ]
"refraction" Description: The refractive index (for all wavelengths). The default value corresponds to glass.
Default:1.59144
Hint:[ 1, 2.5 ]
"light intensity" Description: The brightness of the light which appears to be emitting from the object surface
Default:1.0
Hint:-
"light intensity units" Description: Specifies what units have been used, when specifying the brightness of the light which appears to be emitting from the object surface
Default:LI_INTEN_UNITS_EMPIRICAL
Hint:-
"light colour" Description: The RGB colour of the light which appears to be emitting from the object surface.
Default:(1.0 1.0 1.0)
Hint: [ 0, 1 ], [ 0, 1 ], [ 0, 1 ]
"object area" Description: The surface area of the object. Not always needed.
Default:0.0
Hint:-
"object bounds" Description: The axis-aligned bounding box of the object. Only relevant if 'light intensity units' is set to lumens or kilolumens.
Default:(0.0 0.0 0.0 0.0 0.0 0.0)
Hint:-
"object size" Description: The size of the object (its longest dimension). Only relevant if 'light intensity units' is set to lumens or kilolumens.
Default:0.0
Hint:-

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