Shader: "plastic"
"plastic"

ClassReflectance
Synopsis Glossy plastic-like reflectance.
Arguments

"ambient factor" Description: The amount of ambient reflection.
Default:0.1
Hint:[ 0, 1 ]
"diffuse factor" Description: The amount of diffuse reflection.
Default:0.75
Hint:[ 0, 1 ]
"specular factor" Description: The amount of specular reflection.
Default:0.5
Hint:[ 0, 1 ]
"roughness" Description: The sharpness of specular reflection highlights. The reflection is made sharper with small values for the roughness, such as 0.1. Larger values, such as 1.0, decrease the specular fall-off.
Default:0.1
Hint:[ 0.001, 1 ]
"specular colour" Description: The colour of the specular highlights.
Default:(1.0, 1.0, 1.0)
Hint: [ 0, 1 ], [ 0, 1 ], [ 0, 1 ]

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