Shader: "simple wood"
"simple wood"

ClassColour
Synopsis A simple wood pattern with concentric rings of light and dark wood.
Arguments

"scale" Description: Overall scaling factor; increasing this value will make the rings of wood appear larger.
Default:1.0
Hint:[ 0.01, 1000 ]
"light wood colour" Description: The colour of the light wood.
Default:(1.00, 0.965, 0.8)
Hint: [ 0, 1 ], [ 0, 1 ], [ 0, 1 ]
"dark wood colour" Description: The colour of the darker wood.
Default:(0.98, 0.85, 0.53)
Hint: [ 0, 1 ], [ 0, 1 ], [ 0, 1 ]
"point on axis" Description: The axis of the tree from which the wood is taken is specified by a point which lies on the axis ("point on axis") and a direction vector pointing along the axis of the tree ("axis direction").
Default:(0.0, 0.0, 0.0)
Hint:-
"axis direction" Description: The axis of the tree from which the wood is taken is specified by a point which lies on the axis ("point on axis") and a direction vector pointing along the axis of the tree ("axis direction").
Default:(1.0, 0.0, 0.0)
Hint: [ 0, 1 ], [ 0, 1 ], [ 0, 1 ]
"noise" Description: Controls the irregularity of the rings.
Default:0.5
Hint:-

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