Shader: "simple wood"

"simple wood"

ClassDisplacement
Synopsis A simple wood pattern with concentric rings.
Arguments

"displacement amplitude" Description: The overall amount of displacement.
Default:0.1
Hint:-
"scale" Description: Overall scaling factor; increasing this value will make the rings of wood appear larger.
Default:1.0
Hint:[ 0.01, 1000 ]
"ring displacement" Description: The displacement of the rings.
Default:0.5
Hint:-
"point on axis" Description: The axis of the tree from which the wood is taken is specified by a point which lies on the axis ("point on axis") and a direction vector pointing along the axis of the tree ("axis direction").
Default:( 0.0, 0.0, 0.0 )
Hint:-
"axis direction" Description: The axis of the tree from which the wood is taken is specified by a point which lies on the axis ("point on axis") and a direction vector pointing along the axis of the tree ("axis direction").
Default:( 1.0, 0.0, 0.0 )
Hint: [ 0.0, 1.0 ], [ 0.0, 1.0 ], [ 0.0, 1.0 ]
"noise" Description: Controls the irregularity of the rings.
Default:0.5
Hint:-

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