| Arguments |
"base colour" | Description: | The colour between the bands. |
| Default: | (1.0, 1.0, 1.0) |
| Hint: | [ 0, 1 ], [ 0, 1 ], [ 0, 1 ] |
"band colour" | Description: | The colour of the bands. |
| Default: | (1.0, 0.5, 0.5) |
| Hint: | [ 0, 1 ], [ 0, 1 ], [ 0, 1 ] |
"centre" | Description: | The centre of the imaginary cylinder. |
| Default: | (0.0, 0.0, 0.0) |
| Hint: | [ 0, 1 ], [ 0, 1 ], [ 0, 1 ] |
"axis" | Description: | Specifies the axis that the imaginary cylinder lies along, x, y or z. |
| Default: | LI_X |
| Hint: | - |
"radius" | Description: | The radius of the imaginary cylinder. |
| Default: | 100.0 |
| Hint: | - |
"bands" | Description: | The number of bands. |
| Default: | 50 |
| Hint: | [ 50, 500 ] |
"coverage" | Description: | Determines the ratio of area covered by the bands to the area not covered---a value of zero means only the base colour is visible, a value of one means only the band colour is visible. |
| Default: | 0.2 |
| Hint: | [ 0.1, 0.9 ] |
| "fuzz" | Description: | The sharpness of the bands. A value of zero gives very sharply defined edges to the bands, a value of one gives very fuzzy edges. |
| Default: | 0.2 |
| Hint: | [ 0.1, 0.5 ] |
| "min angle" | Description: | Specifies the minimal value of the normal component along the cylinder axis in order for banding to be applied. In other words this controls how long the virtual cylinder is---smaller values result in a longer cylinder. |
| Default: | 0.1 |
| Hint: | [ 0, 0.5 ] |
| "scale" | Description: | The overall scale of the pattern produced, allowing you to accurately account for changes to the scale at which you model your geometry. |
| Default: | 1.0 |
| Hint: | [ 0.01, 1000 ] |
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