Shader: "wrapped bump map"
"wrapped bump map"

ClassDisplacement
Synopsis A bump map displacement derived from an image file.
Arguments

"file name" Description: Filename of suitable image to be read.
Default:""
Hint:-
"image" Description: A suitable image in memory.
Default:NULL
Hint:-
"amplitude" Description: The maximum amplitude for displacements. Larger values will accentuate the differences between peaks and troughs of the bump map. Values less than 0.0 will reverse its direction (peaks will become troughs, and vice versa).
Default:0.1
Hint:[ -1, 1 ]
"softness" Description: Controls the degree of blurring on the image texture.
Default:1.0
Hint:-
"scale" Description: Controls how many times the image texture will repeat (over a given area).
Default:1.0
Hint:[ 0.01, 1000 ]
"aspect ratio" Description: Allows the aspect ratio (the width divided by the height) of the texture to be altered (this should normally be the aspect ratio of the original image to avoid it appearing squashed when rendered).
Default:1.0
Hint:
"width" Description: The width of the image file.
Default:1.0
Hint:
"height" Description: The height of the image file.
Default:1.0
Hint:
"use alpha channel" Description: Use the alpha channel of the image or file as the bump map source.
Default:FALSE
Hint:-

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