Shader: "wrapped checker"
"wrapped checker"

ClassColour
Synopsis A wrapped checker board pattern, with 'odd' and 'even' squares alternating between specified colours.
Arguments

"scale" Description: Overall scaling factor; increasing this value will make the pattern appear larger.
Default:1.0
Hint:[ 0.01, 1000 ]
"odd colour" Description: The colour of the odd squares.
Default:(1.0, 1.0, 1.0)
Hint: [ 0, 1 ], [ 0, 1 ], [ 0, 1 ]
"even colour" Description: The colour of the even squares.
Default:(0.0, 0.0, 0.0)
Hint: [ 0, 1 ], [ 0, 1 ], [ 0, 1 ]
"fuzz" Description: Controls the amount of blurring of the edge of the squares. 0.0 means no fuzz---edges are razor sharp. 1.0 gives maximal blurring---the blurred area width is equal to the half of the square size. Note: Will only have an effect if Analytic Anti-aliasing (Lightworks Advanced Rendering) is available.
Default:0.0
Hint:-

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