"ambient factor" | Description: | The amount of ambient reflection. |
| Default: | 0.1 |
| Hint: | [ 0, 1 ] |
"diffuse factor" | Description: | The amount of diffuse reflection. |
| Default: | 0.5 |
| Hint: | [ 0, 1 ] |
"specular factor" | Description: | The amount of mirror reflection. |
| Default: | 0.5 |
| Hint: | [ 0, 1 ] |
"specular colour" | Description: | The colour of the specular highlights. |
| Default: | (1.0, 1.0, 1.0) |
| Hint: | [ 0, 1 ], [ 0, 1 ], [ 0, 1 ] |
"roughness" | Description: | The sharpness of specular reflection highlights. The reflection is made sharper with small values for the roughness, such as 0.1. Larger values, such as 1.0, decrease the specular fall-off. |
| Default: | 0.1 |
| Hint: | [ 0.001, 1 ] |
| "width" | Description: | The horizontal frequency of the pattern of circular areas. |
| Default: | 1.0 |
| Hint: | - |
| "height" | Description: | The vertical frequency of the pattern of circular areas. |
| Default: | 1.0 |
| Hint: | - |
| "cylinder distance" | Description: | The degree of anisotropy of the surface can be controlled by varying the distance between the cylinders. A distance of 0.0 gives isotropic (i.e., the same in all directions) reflectivity, and distance of 2.0 gives maximum anisotropy (i.e., the most directional reflectivity). A distance of greater than 2.0 gives a flat floor between cylinders which reflects light isotropically (evenly). |
| Default: | 1.0 |
| Hint: | - |
| "floor height" | Description: | The height of the floor across the cylinders. A value of 0.0 gives no floor, a value of 1.0 gives a completely flat, isotropic surface (i.e., one that reflects evenly in all directions). |
| Default: | 0.0 |
| Hint: | - |
| "scale" | Description: | The overall scale of the pattern. |
| Default: | 1.0 |
| Hint: | [ 0.01, 1000 ] |
"overlap area" | Description: | Controls whether the circles overlap or not. A value of 0.0 means the circles are placed side by side, while 1.0 makes large parts of the circles overlapped by other circles. For example, the surface effect created by a brushing machine, which gives an overlap, can be created with setting "overlap area" to value close to 0.3. |
| Default: | 0.0 |
| Hint: | - |
| "scratches" | Description: | Specifies whether circles representing scratches on a surface should appear. 0.0 means that there are no scratches while 1.0 means that the scratches are clearly visible. |
| Default: | 0.3 |
| Hint: | - |
| "scratches thickness" | Description: | Specifies the thickness of the scratches. The lower the value set, the thinner the scratches will be. |
| Default: | 0.01 |
| Hint: | [LI_SMALL_06, 0.05] |
| "scratches variation" | Description: | Controls whether scratches are uniform (0.0) or there is colour variation along lines (1.0 gives the strongest variation). |
| Default: | 0.15 |
| Hint: | - |
| "scratches variation scale" | Description: | Specifies the frequency of the variation along the scratches. Small values create a grainy effect while higher values create visible lines. |
| Default: | 0.1 |
| Hint: | [0.05, inf] |
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