Shader: "wrapped image"
"wrapped image"

ClassTransparency
Synopsis A wrapped texture to provide image transparency and translucency mapping. Black areas in the image will be completely opaque, other areas will be both transparent (you can see through them) but also translucent (the colours of the image will be apparent). In other words this shader gives a 'stained glass window' effect.
Arguments

"file name" Description: Filename of suitable image to be read.
Default:""
Hint:-
"image" Description: A suitable image in memory.
Default:NULL
Hint:-
"scale" Description: Controls how many times the image texture will repeat (over a given area).
Default:1.0
Hint:[ 0.01, 1000 ]
"aspect ratio" Description: Allows the aspect ratio (the width divided by the height) of the texture to be altered (this should normally be the aspect ratio of the original image to avoid it appearing squashed when rendered).
Default:1.0
Hint:[ 0.01, 1000 ]
"width" Description: The width of the image file.
Default:1.0
Hint:
"height" Description: The height of the image file.
Default:1.0
Hint:
"softness" Description: Controls the degree of blurring on the image texture.
Default:1.0
Hint:-

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