Shader: "wrapped knurl"
"wrapped knurl"

ClassDisplacement
Synopsis A knurled appearance, similar to grips used on tool handles, made up of tiny pyramid shapes.
Arguments

"scale" Description: Overall scaling factor; increasing this value will make the pattern appear larger.
Default:1.0
Hint:[ 0.01, 1000 ]
"blend" Description: Applies a blend to the edges of the indentations where they meet the flat surrounding surface. This value should lie in the range 0.0 to 1.0, where 0.0 denotes no blend (the displacements correspond to pyramids) and 1.0 denotes maximum blend (the displacements correspond to cones).
Default:0.1
Hint:-
"amplitude" Description: Scales the height of the displacements. A value between 0.0 and 1.0 will flatten the indentations, and values greater than 1 will accentuate the relative differences in height over the indentation. Values less than 0.0 will reverse the direction of the indentations.
Default:1.0
Hint:[ -1, 1 ]

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