Shader: "wrapped leather"
"wrapped leather"

ClassDisplacement
Synopsis Models the surface texture of leather (the basic pattern is formed by a series of more or less rectangular cells).
Arguments

"scale" Description: The number of cells per unit square.
Default:0.7
Hint:[ 0.01, 1000 ]
"cell amplitude" Description: Controls the height of each cell.
Default:0.06
Hint:-
"irregularity" Description: Varies the shape of the cells, with zero giving regular squares and 1.0 an irregular convex shape.
Default:0.4
Hint:-
"smooth min" Description: The smoothness of the edges is controlled by a smoothstep function with the minimum and maximum values set using "smooth min" and "smooth max" parameters.
Default:-0.4
Hint:-
"smooth max" Description: The smoothness of the edges is controlled by a smoothstep function with the minimum and maximum values set using "smooth min" and "smooth max" parameters.
Default:0.3
Hint:-
"rough amplitude" Description: Controls the amplitude of the small bumps which occur within cells.
Default:0.03
Hint:-
"rough detail" Description: Controls the level of detail of the small bumps which occur within cells.
Default:3
Hint:-
"rough frequency" Description: Controls the frequency of the small bumps which occur within cells.
Default:1.0
Hint:-
"curve amplitude" Description: Determines how curved the edges of the cells are.
Default:0.4
Hint:-
"curve detail" Description: Controls the detail in the grooves between the cells. Larger values give the grooves a more creased appearance.
Default:4
Hint:-
"curve frequency" Description: Determines how wobbly the edges of the cells are, with a value of 1.0 indicating one cycle per cell.
Default:1.0
Hint:-
"fold amplitude" Description: Controls the amplitude of the undulating pattern used to simulate wrinkles in the material.
Default:0.7
Hint:-
"fold detail" Description: Controls the level of detail in the undulating pattern used to simulate wrinkles in the material.
Default:3
Hint:-
"fold frequency" Description: Controls the frequency of the undulating pattern used to simulate wrinkles in the material.
Default:0.07
Hint:-

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