Shader: "wrapped mirror map"
"wrapped mirror map"

ClassReflectance
Synopsis Approximation of mirror reflecting materials using ray tracing, supporting reflection with the degree of reflectance determined by red component of an image map.
Arguments

"ambient factor" Description: The amount of ambient reflection.
Default:0.1
Hint:[ 0, 1 ]
"diffuse factor" Description: The amount of diffuse reflection.
Default:0.1
Hint:[ 0, 1 ]
"specular factor" Description: The amount of specular reflection.
Default:0.8
Hint:[ 0, 1 ]
"mirror factor" Description: The amount of mirror reflection.
Default:0.8
Hint:[ 0, 1 ]
"roughness" Description: The sharpness of specular reflection highlights. The reflection is made sharper with small values for the roughness, such as 0.1. Larger values, such as 1.0, decrease the specular fall-off.
Default:0.0625
Hint:[ 0.001, 1 ]
"image" Description: An image to be used for the reflectivity map.
Default:NULL
Hint:-
"file name" Description: Filename of an image to be used for the reflectivity map.
Default:NULL
Hint:-
"scale" Description: Controls how many times the image texture will repeat (over a given area).
Default:1.0
Hint:[ 0.01, 1000 ]
"aspect ratio" Description: Allows the aspect ratio (the width divided by the height) of the texture to be altered (this should normally be the aspect ratio of the original image to avoid it appearing squashed when rendered).
Default:1.0
Hint:[ 0.01, 1000 ]
"width" Description: The width of the image file.
Default:1.0
Hint:
"height" Description: The height of the image file.
Default:1.0
Hint:
"softness" Description: Controls the degree of blurring on the image texture.
Default:1.0
Hint:-
"use alpha channel" Description: Use the alpha channel of the image or file as the mirror map source.
Default:FALSE
Hint:-

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