Shader: "wrapped paint splat"

"wrapped paint splat"

ClassColour
Synopsis Paint splat effect shader that emulates paint dots on a plastic surface. This shader works well when used to build up layers using the "layered" shader.
Arguments

"scale" Description: Overall scaling factor; increasing this value will make the pattern appear larger.
Default:0.02
Hint:[ 0.01, 1000 ]
"density" Description: Controls the density of dots on the surface (represents the fraction of the surface which is covered by the dots).
Default:0.2
Hint:-
"size variance" Description: Controls the amount by which the spots can vary in size.
Default:0.1
Hint:-
"colour 1" Description: Each dot has a plain colour chosen randomly by linear interpolation between "colour 1" and "colour 2".
Default:(1.0, 1.0, 1.0)
Hint: [ 0, 1 ], [ 0, 1 ], [ 0, 1 ]
"colour 2" Description: Each dot has a plain colour chosen randomly by linear interpolation between "colour 1" and "colour 2".
Default:(1.0, 1.0, 1.0)
Hint: [ 0, 1 ], [ 0, 1 ], [ 0, 1 ]
"shape detail" Description: Varies the shape of the spots; zero means they are all circular, higher values makes them increasingly irregular.
Default:1.0
Hint:[ 0, 1 ]

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