| GSModeler Engine Version: 9.0 | |||||||||||
RenderingPanelInterfaceImp class
Public methods
Constructors Detailed descriptionThis class is the ancestor of the add-on created rendering dialog panels.
The add-on can customize the rendering settings dialog creating one or more new panel into the dialog using this interface.
class RenderingDialogInterface : RenderingPanelInterfaceImp {
private:
RenderingPanel* panel; // The new panel.
RenderingPanelObserver* observer; // The observer of the new panel.
public:
RenderingDialogInterface ();
explicit RenderingDialogInterface (GSModeler::RenderingDialogInterfaceImp* dialogInterface);
virtual void GetName (char* name);
virtual DG::Icon GetIcon (void);
virtual bool CreateTabPage (const DG::TabControl& tabControl);
virtual void DestroyTabPage (void);
virtual void RenderingSettingsChanged (GSModeler::RenderingSettings* renderingSettings);
};
The RenderingPanel class:
class RenderingPanel: public DG::TabPage // The class of the new material tabpage.
{
friend class MaterialPanelObserver;
private:
enum { // Identifyers of controls.
EditControlId = 1
};
DG::PosIntEdit editControl; // Controls.
GSModeler::RenderingSettings* renderingSettings; // The rendering settings.
public:
RenderingPanel (const DG::TabControl& tabControl, short resourceId);
void RenderingSettingsChanged ( GSModeler::RenderingSettings* settings);
};
The RenderingPanelObserver class:
class RenderingPanelObserver: private DG::PanelObserver, // The observer of the new panel.
public DG::PosIntEditObserver,
private DG::CompoundItemObserver
{
private:
RenderingPanel* panel; // Pointer to the panel.
public:
RenderingPanelObserver (RenderingPanel* panel);
~RenderingPanelObserver ();
virtual void PosIntEditChanged (const DG::PosIntEditChangeEvent& ev);
};
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